Andrii Shafetov is a digital artist, involved in game development industry for more than 7 years. Passionate about modern digital art, AAA game development for PC / console and up-to-date game engines like Unreal Engine and Unity 3D.
Andrii has worked at Ubisoft Blue Byte,THQ Nordic – Black Forest Games and Ubisoft Kiev. He has worked on Assassin’s Creed, Tom Clancy’s H.A.W.X. and Blazing Angels.