This is being 3D modelled and prototyped in Unreal Engine, so players can move the vehicle around and climb over difficult terrain. It will also be fitted with assault weapons and tactical equipment.

Malfunctioning AI mechs will also be roaming the wasteland, that have gone rogue and will attack on sight. Human citizens or cyborg cops can try to get close enough to hack a mech and capture it.

Designed by Davey Baker: for